Home » Cyberpsychology » Gaming
Does moral decision-making in video games mirror the real world?
Making moral judgments is increasingly a central element of the plots of popular video games. Do players of online video...
Researchers identify a Dance Dance Revolution in kids’ physical activity
A study published in Pediatrics this morning by researchers at the University of Montreal offers positive news for Wii-loving...
Copyright law’s impact on user-generated content in video games
These days, gamers aren’t just saving the virtual world, they’re creating it. Video games have evolved into a fully immersive,...
Risk-glorifying video games may lead teens to drive recklessly
Teens who play mature-rated, risk-glorifying video games may be more likely than those who don’t to become reckless...
Special commission on media violence confirms aggression link
As president of the International Society for Research on Aggression (IRSA) and with consent of the organization’s...
Videogamers no better at talking while driving
No matter how much time you’ve spent training your brain to multitask by playing “Call of Duty,” you’re...
Violent video games turning gamers into deadly shooters
Playing violent shooting video games can improve firing accuracy and influence players to aim for the head when using a real...
Kids with cerebral palsy may benefit from video game play
Like their healthy peers, children with disabilities may spend too much time in front of a video screen. For children with...
Video games can teach how to shoot guns more accurately and aim for the head
Just 20 minutes of playing a violent shooting video game made players more accurate when firing a realistic gun at a mannequin...
Action videogames change brains
A team led by psychology professor Ian Spence at the University of Toronto reveals that playing an action videogame, even...




