PsyPost
  • Mental Health
  • Social Psychology
  • Cognitive Science
  • Neuroscience
  • About
No Result
View All Result
Join
My Account
PsyPost
No Result
View All Result
Home Uncategorized

Female Halo 3 gamers receive three times as many negative comments online

by Eric W. Dolan
May 24, 2013
Reading Time: 2 mins read
Share on TwitterShare on Facebook

Halo 4 Master ChiefThe male-dominated online environment in first-person-shooter games is a markedly hostile place for women.

Female gamers playing Halo 3 receive roughly three times as many negative comments compared to a male player, research published in the June issue of New Media & Society found.

“In summary, this study has established that gamers react differently to a female voice than to a male voice or no voice,” Jeffrey H. Kuznekoff and Lindsey M. Rose of Ohio University explained in the study. “Specifically, gamers reacted more negatively to a female voice than a male voice, even when both voices were communicating the same message.”

For their observational study, the researchers played Halo 3 on the Xbox 360 against 1,660 unique gamers and broadcasted pre-recorded audio clips of either a man or a woman speaking. The audio clips said innocuous things like, “Hi everybody,” “I like this map,” “Nice job so far”, and “I think I just saw a couple of them heading this way.”

In 163 multiplayer games in which verbal communication occurred, the female voice received roughly three times as many negative comments as the male voice and no voice. In addition, the female voice received more private messages and friend requests from other players.

Kuznekoff and Rose controlled for skill level and win percentage. This ensured that the players were not simply reacting with negative comments because they were frustrated with losing the game. Overall, there was no link between skill level and negative comments.

“On several occasions the female condition was exposed to derogatory gendered language,” the researchers noted in the study. The presumably female player was called a “whore,” “stupid slut,” “hooker,” and “bitch” for simply for saying “hi” or “good game.”

Gender and video games has become a hot topic. While researchers have examined the stereotypical portrayal and objectification of women in video games, the online gaming environment has received relatively little attention.

Google News Preferences Add PsyPost to your preferred sources

“The next logical step is to determine exactly what causes this reaction and why gamers feel inclined to communicate in this way,” Kuznekoff and Rose concluded. “It could be, as others have hypothesized, that characteristics of the communication channel may allow this negative behavior to flourish. It may also be that, within video games, people feel more freedom to express themselves without fearing the consequences of their actions.”

TweetSendScanShareSendPinShareShareShareShareShare

Follow PsyPost

The latest research, however you prefer to read it.

Daily newsletter

One email a day. The newest research, nothing else.

Google News

Get PsyPost stories in your Google News feed.

Add PsyPost to Google News
RSS feed

Use your favorite reader.

Copy RSS URL
Social media
Support independent science journalism

Ad-free reading, full archives, and weekly deep dives for members.

Become a member

Trending

  • Why some men don’t flex when their manhood is challenged
  • Childhood abuse is linked to distinct brain differences depending on age, sex, and type of maltreatment
  • New study explores how money influences interpretations of the Bible
  • Men and women report similar levels of “duty sex,” and similar reasons behind it
  • Frequent cannabis use linked to higher odds of nighttime breathing problems

Science of Money

  • Chronic loneliness is linked to lower interest in fair-trade products
  • A discriminating algorithm sparks less moral outrage than a human loan officer, study finds
  • What happens to your well-being when your job becomes your calling?
  • How a boss’s psychopathic traits shape employee performance
  • Study finds Medicaid expansions prompted lenders to ease borrowing terms

Recent

  • Nearly 90% of voters now expect their candidate to win. The math doesn’t work.
  • People high in neuroticism report sleeping less, but wrist monitors tell a different story
  • The psychological bias keeping U.S. drug laws out of step with science
  • Low-fat diets do not prevent dementia deaths in older women
  • Mood symptoms in bipolar disorder correlate with changes in sexual desire and distress
  • New study finds narcissism is linked to violent intentions on both sides of the abortion debate
  • Intelligence alone may not win you status. A new evolutionary psychology study hints at what does.
  • People who favor science over religious dogma are surprisingly open to believing in ghosts and magic
  • Expecting entitlement, researchers asked young men about sex. What they found was fear, vigilance, and shame.
  • Six future Trump officials wrote books before taking office. All six leaned hardest on the same metaphor.

PsyPost is a psychology and neuroscience news website dedicated to reporting the latest research on human behavior, cognition, and society. (READ MORE...)

  • Mental Health
  • Neuroimaging
  • Personality Psychology
  • Social Psychology
  • Artificial Intelligence
  • Cognitive Science
  • Psychopharmacology
  • Contact us
  • Disclaimer
  • Privacy policy
  • Terms and conditions

(c) PsyPost Media Inc

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Subscribe
  • My Account
  • Cognitive Science Research
  • Mental Health Research
  • Social Psychology Research
  • Drug Research
  • Relationship Research
  • About PsyPost
  • Contact
  • Privacy Policy

(c) PsyPost Media Inc